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Summer Shiai

#summershiai

SHIAI 試合 translates as contest (tournament) in Japanese/
It's pronouced SHE-EYE like kiaI!
150 Finoli Dr, Greensburg, PA 15601
8:00 AM Registration
9:00 AM Weapons
10:30 Opening Ceremonies
M: +724 640 2111
E: bill@kumiteclassic.com

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RULES

✋ TAG TEAM

Normal point sparring rules apply.  Create your own team, or partner up with a friend(s) from another school. Minimum of 2 players to make a team, maximum of 3 players. 2-minute matches/Total Points.  Each time a player scores, the scoring player must tag in a new teammate.  If a player is scored on 3 consecutive times, and automatic tag is made.  The “switch” or tag only takes place on the call/break by the center judge. 1-time out permitted per team. The team that calls timeout, may make a switch if they choose to.

🥋 FORMS

*rules are subject to change, please check with center judge for any updates.

RINGS: Matted area for divisions

JUDGES: All divisions have the option to use 3 or 5 judges

MAXIMUM DEVIATION: (only used with a 3-judge panel) .02 is the maximum deviation permitted from the “middle score.” This eliminates the impact of one judge altering the outcome of the entire division. This theory has been tested and utilized in national and international events.

TIES: Broken by head-to-head comparison scores of each individual judge (treated as votes). The majority of votes (higher individual preliminary scores) will break the tie if possible. If it is a “true tie” (unable to be broken) the competitors will run their form again and judges will point (by show of hands) to the winner.       Running a different form is optional and not mandatory.

PROTESTS: Must be made at the time of the ruling. Protocol is to ask the coordinator/scorekeeper to alert the center referee. If the situation requires further investigation the ruling can be arbitrated.. All decisions by the arbitrator are final.  *Protests can only be made by someone with an official coach’s pass.

UNIFORM: All competitors must wear a martial arts uniform with no foul or offensive language.

AGE: Competitors must compete their age as of the tournament date as of the event (exception WKC qualification competitors).

SEQUENCE: Luck of the draw, competitor’s names will be shuffled.

CLOSED DIVISION: A division is considered closed once the first player bows-in to perform a form or once the first sparring match is started. *Exception: computer-based or staff related errors.

RESTARTS: 1 restart is permitted for under black belt divisions only.  No restarts for black belt divisions *Exception: restart for weapons that break during performance.

SCORING RANGE: 9.90-10 (black belts)  9.80-9.90 (under black belts)

TRADITIONAL: No gymnastics, splits, rolls, or creative interpretations. Any traditional uniform with a tie-over-style top is permitted. Patches and/or logos are a non-factor and permitted. A pure white uniform is NOT required, however the uniform should hold true to the standards of the style. Classical Japanese/Okinawan divisions enforce a maximum 4 kiai rule and based on unaltered kata.

FIRST TIMERS:  First timer divisions are for competitors with little to no tournament experience. The purpose it to build self-confidence.  All competitors win an award.

👊 SPARRING

SPARRING (POINT FIGHTING) UNIFORM: No t-shirts or shorts. No exposed jewelry or metal.  No shoes.

SPARRING (POINT FIGHTING)

UNIFORM: No t-shirts or shorts. No exposed jewelry or metal.  No shoes.

EQUIPMENT: It is MANDATORY for all competitors to provide and wear their own approved sport karate head gear, safety boots, safety gloves, mouth guard, and protective cup (males). Highly recommended but not mandatory:  face shields, chest protectors, leg pad, arm pad, elbow pads and knee pads.

WEIGH-IN: ALL players competing in a weighted division must weigh-in prior to the division (1lb allowance)

BYES: All byes are randomly selected by computer based lottery. Competitors from the same school (not team) will not be matched in the first round if possible. *optional: logic is followed by same country then state.

OUT OF BOUNDS: Out of bounds (exit) is when any part of the body touches outside the mat (tatami).  No points can be scored out of bounds.  Intentional exit or avoiding the fight: 1-point penalty.  A contact exit, force-out, or offensive player who steps out due to momentum is not a penalty.

GROUND FIGHTING: Is not permitted. *Exception:1). All WKC sweeps are legal (including base leg) and are scored as 1-point if the opponent is deemed down from the sweep. Follow up is an additional 1-point if it scores. Momentum contact is not a penalty.

DOWN BY CONTACT: A player is considered down by contact when any part other than hands/feet are touching the ground [knee, elbow, hip, or backside etc.] after making contact with their opponent. The match is stopped.  No Penalty.

FALLING DOWN: A player is considered “fallen” down if they “intentionally” fall to the ground on their own accord (with or without contact).  1-point penalty by majority judge’s discretion.

SCORING TARGETS: Headgear area, face, torso (front/side) with control, light or moderate contact depending on player’s option, skill level, and division.

POINT TECHNIQUES: All clean martial arts punches, kicks, ridge hands, and back fists that use appropriate contact and form in the designated scoring areas. (Important: a hand or foot that touches the scoring area does not always warrant a point. The technique demonstrate martial arts merit). *This is a subjective matter, similar to umpires calling balls/strikes in baseball.  Protests cannot be filed on judgement of points.

SPREAD: 10-point spread (mercy rule) is in effect.

SCORING: 1-point: hand techniques and body kicks. 2-points: head kicks, jump body kicks, and spinning body kicks.  3-points:  spinning head kicks, elevated (jump) spinning kicks (including cartwheel kicks). 1-point for sweeps (that cause the other player to go down additional point if score on the downed opponent). *WKC-style either front leg or rear leg sweeps are permitted.  Player with the most total accumulative points after the 2-minute round is the winner. Preliminary tie: Sudden Victory (next point wins).

Win BY 2: All “first place” matches must have a 2-point spread to determine the winner.

ILLEGAL TECHNIQUES: Haymaker (swinging/wild punches) with no regard for control, strikes to the groin or throat, uncontrolled, excessive or malicious contact to any area, intentional striking to non-scoring areas (spine, joints, legs etc.), late hits, dropping to the ground to avoid the fight, intentional running out of bounds.LEGAL CONTACT:

  • -CONTROL:  No touch/pulled (Halo)……
  • -LIGHT: Touch…………………………….
  • -MODERATE: Slight penetration………..
  • PENALTY CONTACT:
  • -UNCONTROLLED:  Beyond legal contact (majority judges discretion)
  • -EXCESSIVE: Extreme penetration  (majority judges discretion)
  • -MALCIOUS:  Intentional excessive contact:  Automatic DQ  (majority judges discretion).

PENALTIES: 1-point penalty points: (all infractions based on majority of judges) Uncontrolled contact to any area, intentional running out of bounds, intentionally falling (to avoid the fight),  intentional late hits, retaliation hits, unsportsmanlike conduct.

DQ (Disqualification): is based on the majority vote of the judges (*or if the arbitrator is ringside and witnesses the infraction). Malicious contact is automatic disqualification. Incidental excessive contact, accidental contact and/or self-inflicted injuries that may cause swelling or draw blood are subject to discretion of the arbitrator after consultation with judges. Medical staff has the final say if a competitor can continue or not.

INJURY: If a player is unable to continue on his own accord or is advised by medical staff to bow out due to incidental contact, accidental contact or self-inflicted injury then his opponent will advance.  Players will not        advance if they intentionally injure their opponent or use malicious contact.

CLOCK MANAGEMENT: 2-minute running clock except final 10 seconds (clock is stopped on each “stop” break). Match over at “0” on scoreboard.

(1) Ten-second time out is permitted per match. Coaches must stay within specified coach’s area. Only 1 coach per box.  Coaching without a wristband is a penalty. The timeout can only be used during standard match breaks (not during the flow of a match). A coach does not have to be a black belt (parents are permitted to coach with a coach’s pass.  Coaches are only allowed on the competition floor when the specific division is being staged or in progress.  No coaches on the floor for forms divisions.

JOIN US TODAYDIVISIONS

Kumite

🥇 SUMMER SHIAI

WAKO Divisions are “open” rank.  This means anyone with high tournament experience can enter and compete

🏆 ALL DIVISIONS
Divisions Ages Gender Rank Forms
Ninja Demo 8-  m/f all norwin ninjas demo
  4- m/f all Nursery Ninja Forms
  5 m/f all Forms
  6 m/f first timers   Forms
  6 m/f novice Forms
  7-8 m/f first timers   Forms
  7-8 m/f novice Forms
  7-8 m/f intermediate Forms
  7-8 m/f advanced Forms
  9-10 m/f first timers   Forms
  9-10 m/f novice Forms
  9-10 m/f intermediate Forms
  9-10 m/f adv Forms
  11-12 m/f first timers   Forms
  11-12 m/f novice Forms
  11-12 m/f intermediate Forms
  11-12 m/f advanced Forms
  13-14 m/f first timers   Forms
  13-14 m/f novice Forms
  13-14 m/f intermediate Forms
  13-14 m/f advanced Forms
  15-17 m/f novice Forms
  15-17 m/f intermediate Forms
  15-17 m/f advanced Forms
  18+ m/f  advanced Forms
  18+ m/f novice Forms
  35+ M/F senior novice Forms
  35+ m/f senior advanced Forms
  40+ m/f black belt Forms 
  Ages Gender Rank 2 minutes total points
  5- m/f all Point Sparring
  6 m all Point Sparring
  6 f all Point Sparring
  7-8 m novice Point Sparring
  7-8 f novice Point Sparring
  7-8 m intermediate Point Sparring
  7-8 f intermediate Point Sparring
  7-8 m advanced Point Sparring
  7-8 f advanced Point Sparring
  9-10 m novice Point Sparring
  9-10 f novice Point Sparring
  9-10 m intermediate Point Sparring
  9-10 f intermediate Point Sparring
  9-10 m advanced Point Sparring
  9-10 f advanced Point Sparring
  11-12 m novice Point Sparring
  11-12 f novice Point Sparring
  11-12 m intermediate Point Sparring
  11-12 f intermediate Point Sparring
  11-12 m advanced Point Sparring
  11-12 f advanced Point Sparring
  13-14 m novice Point Sparring
  13-14 f novice Point Sparring
  13-14 m intermediate Point Sparring
  13-14 f intermediate Point Sparring
  13-14 m advanced Point Sparring
  13-14 f advanced Point Sparring
  15-17 m novice Point Sparring
  15-17 f novice Point Sparring
  15-17 m intermediate Point Sparring
  15-17 f intermediate Point Sparring
  15-17 m advanced Point Sparring
  15-17 f advanced Point Sparring
  18+ f novice Point Sparring
  18+ f intermediate/advanced Point Sparring
  35+ f novice Point Sparring
  35+ f novice Point Sparring
  35+  f intermediate/advanced  
  18+ m novice Point Sparring
  18+ m intermediate/advanced Point Sparring
  35+ m novice Point Sparring
  35+  intermediate/advanced Point Sparring
  Ages Gender Rank Weapons
  6- m/f all weapons
  7-8 m/f novice Weapons
  7-8 m/f intermediate Weapons
  7-8 m/f advanced Weapons
  9-10 m/f novice Weapons
  9-10 m/f intermediate Weapons
  9-10 m/f advanced Weapons
  11-12 m/f novice Weapons
  11-12 m/f intermediate Weapons
  11-12 m/f advanced Weapons
  13-14 m/f novice Weapons
  13-14 m/f intermediate Weapons
  13-14 m/f advanced Weapons
  15-17 m/f novice Weapons
  15-17 m/f advanced Weapons
  18+ m/f novice Weapons
  18+ m/f advanced Weapons
  35+ m/f novice Weapons
  35+ m/f advanced Weapons
  Ages Gender Rank Team Events
  6- m/f all ranks (minium of 2 people max of 3) Tag Team sparring
  7-8 m/f all ranks (minium of 2 people max of 3) Tag Team sparring
  9-10 m/f all ranks (minium of 2 people max of 3) Tag Team sparring
  11-12 m/f all ranks (minium of 2 people max of 3) Tag Team sparring
  13-14 m/f all ranks (minium of 2 people max of 3) Tag Team sparring
  15-17 m/f all ranks (minium of 2 people max of 3) Tag Team sparring
Black Belt Point     WAKO Rules Black Belt Points Sparring (WAKO Rules)
  10- m open rank (no novice) black belt point sparring
  10- f open rank (no novice) black belt point sparring
  11-12 m open rank (no novice) black belt point sparring
  11-12 f open rank (no novice) black belt point sparring
  13-14 m open rank (no novice) black belt point sparring
  13-14 f open rank (no novice) black belt point sparring
  15-17 m open rank (no novice) black belt point sparring
  15-17 f open rank (no novice) black belt point sparring
  18+ m open rank (no novice) black belt point sparring
  18+ f open rank (no novice) black belt point sparring
  35+ m open rank (no novice) black belt point sparring
  35+ f open rank (no novice) black belt point sparring
  48+ m open rank (no novice) black belt point sparring
  48+ f open rank (no novice) black belt point sparring
Black Belt Weapons       Weapons
  10- m/f black belt weapons weapons
  11-12 m/f black belt weapons weapons
  13-14 m/f black belt weapons weapons
  15-17 m/f black belt weapons weapons
  17- m/f creative / musical black belt weapons weapons
  18+ m/f creative / musical black belt weapons weapons
  18+ m black belt weapons weapons
  18+ f black belt weapons weapons
  40+ m/f black belt weapons weapons
Black Belt Adult Forms       Adult Forms
  18+ m Japanese/Okinawan AAU Style Kata (all advanced/black belts eligible)
  18+ f Japanese/Okinawan AAU Style Kata (all advanced/black belts eligible)
  18+ m Black Belt Korean AAU Style Kata (all advanced/black belts eligible)
  18+ m Black Belt creative/musical AAU Style Kata (all advanced/black belts eligible)
  18+ m Black Belt Korean AAU Style Kata (all advanced/black belts eligible)
  18+ m Black Belt creative/musical AAU Style Kata (all advanced/black belts eligible)
  18+ m/f Advanced / Black Belt Chinese AAU Style Kata (all advanced/black belts eligible)
Black Belt Youth Kata       AAU Style
  10- m advanced/Black belt AAU Style Kata
  10- f advanced/Black belt AAU Style Kata
  11-12 m advanced/Black belt AAU Style Kata
  11-12 f advanced/Black belt AAU Style Kata
  13-14 m advanced/Black belt AAU Style Kata
  13-14 f advanced/Black belt AAU Style Kata
  15-17 m advanced/Black belt AAU Style Kata
  15-17 f advanced/Black belt AAU Style Kata
  17- m/f creative/musical black belt forms
  17-  m/f chinese black belt forms

summer shiai logo

Shiai

SCHEDULE

SUMMER SHIAI! 👊 Welcome to our annual Summer tournament, a collaboration of the entire Viola family and the Viola Karate Dojo.  The tournament continues the “Laurel State” Karate legacy that Shihan Viola established in the 1970s.  This is an “open” event that welcomes all styles and schools of karate, tang soo do, tae kwon do, kung fu etc. Whether you are from an Okinawan, Japanese, Korean and Chinese style background, you are encouraged to visit, compete, and make new friendships.  We strive for good sportsmanship within a professional atmosphere.  All our rings are matted and utilized the latest technology to ensure accurate score keeping.  Fair judging is a cornerstone of this competition.  If you are a black belt from a school attending, please contact me personally so we share the rules with you and add you to the judging panel.  We want to have a diverse referee core and do not discriminate from any style.  If you have any questions, my personal cell phone is 724-640-2111.

  • Doors Open 8:00 AM
  • Team Forms & Weapons 9:00 AM
  • Black Belt Meeting 10:00 AM
  • Forms/Kata Starts 10:30 AM followed by sparring
  • Contact:    724-640-2111  
  • WAKO Open Weight Divisions
  • All Rings Matted
  • All Rings operate with Automated scoring
  • Open to all styles and schools of martial arts. 
  • 2-min sparring, forms, weapons, Team Forms, Tag Team Fighting and more
  • Novice, Intermediate and Advanced divisions for all age groups
  • 200 divisions offered, something for everyone

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Summer Shiai

PHOTOS

ninja demo
wako ref
summer kids
summer shiai
summer shiai demo
carter g
winners
grands
ariel
summer
carter power ring
will flex
upg
kids
trophies
superbowl rings
6 footer
6 foot
peace love kumite
kk ring